Searched refs:inputFloats0 (Results 1 – 1 of 1) sorted by relevance
1315 vector<float> inputFloats0 (numElements, 0); in createDecorationGroupGroup() local1322 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats0[0], numElements); in createDecorationGroupGroup()1329 floorAll(inputFloats0); in createDecorationGroupGroup()1336 …outputFloats[ndx] = inputFloats0[ndx] + inputFloats1[ndx] + inputFloats2[ndx] + inputFloats3[ndx] … in createDecorationGroupGroup()1437 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats0))); in createDecorationGroupGroup()