Searched refs:inputTypeToGLString (Results 1 – 4 of 4) sorted by relevance
189 src << "layout(" << inputTypeToGLString(m_primitiveType) << ") in;\n" in shaderGeometry()
164 std::string inputTypeToGLString (const vk::VkPrimitiveTopology& inputType);
312 std::string inputTypeToGLString (const VkPrimitiveTopology& inputType) in inputTypeToGLString() function
129 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString() function288 str << "layout(" << inputTypeToGLString(inputType) << ") in;\n"; in genGeometrySource()6423 …const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometry… in init()6424 …const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::… in init()