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Searched refs:insetBR (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrReducedClip.cpp467 SkVector insetBR = clipRRect.radii(SkRRect::kLowerRight_Corner); in addInteriorWindowRectangles() local
473 insetBR.fX = SkTMax(insetBR.x(), insetTR.x()); in addInteriorWindowRectangles()
474 insetBR.fY = SkTMax(insetBR.y(), insetBL.y()); in addInteriorWindowRectangles()
477 if (insetTL.x() + insetBR.x() >= bounds.width() || in addInteriorWindowRectangles()
478 insetTL.y() + insetBR.y() >= bounds.height()) { in addInteriorWindowRectangles()
483 bounds.right(), bounds.bottom() - insetBR.y()); in addInteriorWindowRectangles()
490 bounds.right() - insetBR.x(), bounds.bottom()); in addInteriorWindowRectangles()