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Searched refs:insetTL (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrReducedClip.cpp466 SkVector insetTL = clipRRect.radii(SkRRect::kUpperLeft_Corner); in addInteriorWindowRectangles() local
471 insetTL.fX = SkTMax(insetTL.x(), insetBL.x()); in addInteriorWindowRectangles()
472 insetTL.fY = SkTMax(insetTL.y(), insetTR.y()); in addInteriorWindowRectangles()
477 if (insetTL.x() + insetBR.x() >= bounds.width() || in addInteriorWindowRectangles()
478 insetTL.y() + insetBR.y() >= bounds.height()) { in addInteriorWindowRectangles()
482 SkRect horzRect = SkRect::MakeLTRB(bounds.left(), bounds.top() + insetTL.y(), in addInteriorWindowRectangles()
489 SkRect vertRect = SkRect::MakeLTRB(bounds.left() + insetTL.x(), bounds.top(), in addInteriorWindowRectangles()