Searched refs:instancedRendering (Results 1 – 5 of 5) sorted by relevance
25 return fRenderTargetContext->getOpList()->instancedRendering(); in accessInstancedRendering()
106 gr_instanced::InstancedRendering* instancedRendering() const { in instancedRendering() function
181 InstancedRendering* ir = this->instancedRendering(); in abandonGpuResources()188 InstancedRendering* ir = this->instancedRendering(); in freeGpuResources()
512 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawFilledRect()811 InstancedRendering* ir = this->getOpList()->instancedRendering(); in fillRectToRect()867 InstancedRendering* ir = this->getOpList()->instancedRendering(); in fillRectWithLocalMatrix()1019 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawRRect()1095 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawFilledDRRect()1244 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawOval()
157 DEFINE_bool(instancedRendering, false, "Enable instanced rendering on GPU backends.");