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Searched refs:instancedRendering (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrRenderTargetContextPriv.h25 return fRenderTargetContext->getOpList()->instancedRendering(); in accessInstancedRendering()
DGrRenderTargetOpList.h106 gr_instanced::InstancedRendering* instancedRendering() const { in instancedRendering() function
DGrRenderTargetOpList.cpp181 InstancedRendering* ir = this->instancedRendering(); in abandonGpuResources()
188 InstancedRendering* ir = this->instancedRendering(); in freeGpuResources()
DGrRenderTargetContext.cpp512 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawFilledRect()
811 InstancedRendering* ir = this->getOpList()->instancedRendering(); in fillRectToRect()
867 InstancedRendering* ir = this->getOpList()->instancedRendering(); in fillRectWithLocalMatrix()
1019 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawRRect()
1095 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawFilledDRRect()
1244 InstancedRendering* ir = this->getOpList()->instancedRendering(); in drawOval()
/external/skia/tools/viewer/
DViewer.cpp157 DEFINE_bool(instancedRendering, false, "Enable instanced rendering on GPU backends.");