Searched refs:interpinp1 (Results 1 – 2 of 2) sorted by relevance
205 curProg->interpinp1 = GL_TRUE; in check_arith_arg()373 ctx->ATIFragmentShader.Current->interpinp1 = GL_FALSE; in _mesa_BeginFragmentShaderATI()392 if (curProg->interpinp1 && (ctx->ATIFragmentShader.Current->cur_pass > 1)) { in _mesa_EndFragmentShaderATI()
2154 GLboolean interpinp1; member