Searched refs:invMaskB4Q (Results 1 – 3 of 3) sorted by relevance
174 invMaskB4Q[i][0] = ~-(i >> 0 & 1); in Constants()175 invMaskB4Q[i][1] = ~-(i >> 1 & 1); in Constants()176 invMaskB4Q[i][2] = ~-(i >> 2 & 1); in Constants()177 invMaskB4Q[i][3] = ~-(i >> 3 & 1); in Constants()178 invMaskB4Q[i][4] = ~-(i >> 0 & 1); in Constants()179 invMaskB4Q[i][5] = ~-(i >> 1 & 1); in Constants()180 invMaskB4Q[i][6] = ~-(i >> 2 & 1); in Constants()181 invMaskB4Q[i][7] = ~-(i >> 3 & 1); in Constants()
37 byte8 invMaskB4Q[16]; member
799 bufferValue &= *Pointer<Byte8>(constants + OFFSET(Constants,invMaskB4Q) + 8 * cMask); in writeStencil()828 zFail &= *Pointer<Byte8>(constants + OFFSET(Constants,invMaskB4Q) + 8 * zMask); in stencilOperation()833 fail &= *Pointer<Byte8>(constants + OFFSET(Constants,invMaskB4Q) + 8 * sMask); in stencilOperation()1642 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[bgraWriteMask][0])); in writeColor()1660 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[bgraWriteMask][0])); in writeColor()1686 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()1702 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q[rgbaWriteMask][0])); in writeColor()1723 value &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskB4Q) + 8 * xMask); in writeColor()