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Searched refs:invMaskD4X (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp198 invMaskD4X[i][0] = ~-(i >> 0 & 1); in Constants()
199 invMaskD4X[i][1] = ~-(i >> 1 & 1); in Constants()
200 invMaskD4X[i][2] = ~-(i >> 2 & 1); in Constants()
201 invMaskD4X[i][3] = ~-(i >> 3 & 1); in Constants()
DConstants.hpp41 dword4 invMaskD4X[16]; member
DPixelRoutine.cpp724 …zValue = As<Float4>(As<Int4>(zValue) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X) + z… in writeDepth()
2229 …value = As<Float4>(As<Int4>(value) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X) + xMa… in writeColor()
2295 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgba… in writeColor()
2312 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgba… in writeColor()
2331 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgba… in writeColor()
2348 …masked = As<Float4>(As<Int4>(masked) & *Pointer<Int4>(constants + OFFSET(Constants,invMaskD4X[rgba… in writeColor()