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Searched refs:invMaskW01Q (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp264 invMaskW01Q[i][0] = ~-(i >> 0 & 1); in Constants()
265 invMaskW01Q[i][1] = ~-(i >> 1 & 1); in Constants()
266 invMaskW01Q[i][2] = ~-(i >> 0 & 1); in Constants()
267 invMaskW01Q[i][3] = ~-(i >> 1 & 1); in Constants()
DConstants.hpp67 word4 invMaskW01Q[4]; member
DPixelRoutine.cpp1740 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()
1757 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW01Q[rgbaWriteMask & 0x3][0])); in writeColor()