Home
last modified time | relevance | path

Searched refs:invMaskW4Q (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Shader/
DConstants.cpp188 invMaskW4Q[i][0] = ~-(i >> 0 & 1); in Constants()
189 invMaskW4Q[i][1] = ~-(i >> 1 & 1); in Constants()
190 invMaskW4Q[i][2] = ~-(i >> 2 & 1); in Constants()
191 invMaskW4Q[i][3] = ~-(i >> 3 & 1); in Constants()
DConstants.hpp39 word4 invMaskW4Q[16]; member
DPixelRoutine.cpp1570 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][0]) + xMask * 8); in writeColor()
1588 value &= *Pointer<Int>(constants + OFFSET(Constants,invMaskW4Q[0][2]) + xMask * 8); in writeColor()
1778 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1795 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1814 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()
1831 masked &= *Pointer<Short4>(constants + OFFSET(Constants,invMaskW4Q[rgbaWriteMask][0])); in writeColor()