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Searched refs:invWidth (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkScan_Path.cpp314 int invWidth = fLastX - fPrevX; in prepost() local
315 if (invWidth > 0) { in prepost()
316 fBlitter->blitH(fPrevX, y, invWidth); in prepost()
323 int invWidth = x - fPrevX; in blitH() local
324 if (invWidth > 0) { in blitH()
325 fBlitter->blitH(fPrevX, y, invWidth); in blitH()
DSkBitmapFilter.h27 fLookupMultiplier = this->invWidth() * (SKBITMAP_FILTER_TABLE_SIZE-1); in SkBitmapFilter()
41 float invWidth() const { return fInvWidth; } in invWidth() function
/external/aac/libSBRdec/src/
Denv_calc.cpp1364 FIXP_SGL invWidth; in calcNrgPerSubband() local
1371 invWidth = FX_DBL2FX_SGL(GetInvInt(next_pos - start_pos)); in calcNrgPerSubband()
1452 *nrgEst++ = fMult(sum, invWidth); in calcNrgPerSubband()
1485 FIXP_SGL invWidth; in calcNrgPerSfb() local
1496 invWidth = FX_DBL2FX_SGL(GetInvInt(next_pos - start_pos)); in calcNrgPerSfb()
1573 sum = fMult(sum,invWidth); in calcNrgPerSfb()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp4253 const float invWidth = 1.0f / width; in generateMipmap() local
4256 invWidth, (width - 1) * invWidth, invHeight, (height - 1) * invHeight)); in generateMipmap()