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Searched refs:inverse_transform_bbox (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/pdf/
DSkPDFShader.cpp23 static bool inverse_transform_bbox(const SkMatrix& matrix, SkRect* bbox) { in inverse_transform_bbox() function
907 if (!inverse_transform_bbox(finalMatrix, &bbox)) { in make_function_shader()
977 if (!inverse_transform_bbox(finalMatrix, &deviceBounds)) { in make_image_shader()
1260 if (!inverse_transform_bbox(canvasTransform, &shaderRect)) {