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Searched refs:is32Bit (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/SystemZ/
DSystemZISelDAGToDAG.cpp609 bool is32Bit = false; in Select() local
615 is32Bit = true; in Select()
628 if (is32Bit) in Select()
655 unsigned SubRegIdx = (is32Bit ? in Select()
669 unsigned SubRegIdx = (is32Bit ? in Select()
689 bool is32Bit = false; in Select() local
696 is32Bit = true; in Select()
715 unsigned SubRegIdx = (is32Bit ? in Select()
740 unsigned SubRegIdx = (is32Bit ? in Select()
753 unsigned SubRegIdx = (is32Bit ? in Select()
/external/swiftshader/src/D3D9/
DDirect3DIndexBuffer9.hpp58 bool is32Bit() const;
DDirect3DIndexBuffer9.cpp223 bool Direct3DIndexBuffer9::is32Bit() const in is32Bit() function in D3D9::Direct3DIndexBuffer9
DDirect3DDevice9.cpp1012 …unsigned int indexOffset = startIndex * (indexData->is32Bit() ? 4 : 2); // FIXME: Doesn't take s… in DrawIndexedPrimitive()
1016 if(indexData->is32Bit()) in DrawIndexedPrimitive()
/external/llvm/lib/Target/X86/
DX86Subtarget.h357 bool is32Bit() const { in is32Bit() function
DX86FrameLowering.cpp1267 } else if (IsFunclet && STI.is32Bit()) { in emitPrologue()
1333 if (IsFunclet && STI.is32Bit()) in emitPrologue()
1895 if (MBB.isEHFuncletEntry() && STI.is32Bit() && STI.isOSWindows()) in spillCalleeSavedRegisters()
1963 if (STI.is32Bit()) in restoreCalleeSavedRegisters()
2723 assert(STI.is32Bit() && !Uses64BitFramePtr && in restoreWin32EHStackPointers()
DX86InstrInfo.td867 def In32BitMode : Predicate<"Subtarget->is32Bit()">,
/external/llvm/lib/Target/SystemZ/
DSystemZISelLowering.cpp65 static bool is32Bit(EVT VT) { in is32Bit() function
2199 bool Is32Bit = is32Bit(VT); in lowerGR128Binary()
2448 if (!is32Bit(VT)) in lowerSELECT_CC()
2930 if (is32Bit(VT)) in lowerSMUL_LOHI()
2972 if (is32Bit(VT)) in lowerUMUL_LOHI()
2995 if (is32Bit(VT)) { in lowerSDIVREM()
3022 if (is32Bit(VT)) in lowerUDIVREM()