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Searched refs:is3D (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp132 bool is3D = de::inRange<int>(program, PROGRAM_3D_FLOAT, PROGRAM_3D_UINT_BIAS); in getProgram() local
171 else if (isCube || (is2D && isArray) || is3D) in getProgram()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp2525 bool is3D; in init() member
2555 bool is3D; in init() member
2582 if (targets[targetNdx].is3D && !formats[formatNdx].supports3D) in init()
2604 …(s_filters[filterNdx].sampling == TextureBorderClampTest::SAMPLE_GATHER && targets[targetNdx].is3D) in init()
2617 if (wrapConfigs[wrapNdx].is3D != targets[targetNdx].is3D) in init()
2628 if (!targets[targetNdx].is3D) in init()
Des31fCopyImageTests.cpp2330 const bool is3D = target == GL_TEXTURE_3D || target == GL_TEXTURE_2D_ARRAY; in getTestedSize() local
2339 else if (is3D) in getTestedSize()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp200 bool is3D = de::inRange<int>(program, PROGRAM_3D_FLOAT, PROGRAM_3D_UINT_BIAS); in initializePrograms() local
216 else if (isCube || (is2D && isArray) || is3D) in initializePrograms()