Searched refs:isContextRobust (Results 1 – 1 of 1) sorted by relevance
1635 glw::GLboolean isContextRobust = GL_FALSE; in execute() local1637 GLU_CHECK_GLW_CALL(gl, getBooleanv(GL_CONTEXT_ROBUST_ACCESS_EXT, &isContextRobust)); in execute()1681 if (isContextRobust) in execute()1686 else if (isContextRobust) in execute()