Searched refs:isDynamicCase (Results 1 – 1 of 1) sorted by relevance
2618 const bool isDynamicCase = isDynamicDescriptorType(m_descriptorType); in testResourceAccess() local2631 …const deUint32 dataOffsetA = ((isDynamicCase) ? (bindTimeOffsets[0]) : 0) + ((m_setViewO… in testResourceAccess()2632 …const deUint32 dataOffsetB = ((isDynamicCase) ? (bindTimeOffsets[1]) : 0) + ((m_setViewO… in testResourceAccess()7961 const bool isDynamicCase = isDynamicDescriptorType(descriptorType); in createShaderAccessBufferTests() local7963 if (isDynamicCase) in createShaderAccessBufferTests()7977 if (isDynamicCase == s_bufferTypes[ndx].isForDynamicCases) in createShaderAccessBufferTests()