Searched refs:isFlip (Results 1 – 1 of 1) sorted by relevance
148 bool isFlip = false; // does this op just flip the in/out state of every point in the bounds in walkStack() local242 isFlip = true; in walkStack()246 isFlip = true; in walkStack()265 isFlip = true; in walkStack()269 isFlip = true; in walkStack()329 if (isFlip) { in walkStack()