Searched refs:isGammaCorrect (Results 1 – 13 of 13) sorted by relevance
78 bool isGammaCorrect = in onEmitCode() local164 if (isGammaCorrect) { in onEmitCode()367 bool isGammaCorrect = in onEmitCode() local419 if (isGammaCorrect) { in onEmitCode()589 bool isGammaCorrect = in onEmitCode() local713 if (isGammaCorrect) { in onEmitCode()
80 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in convolve_gaussian_1d()109 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in convolve_gaussian_2d()276 paint.setGammaCorrect(dstRenderTargetContext->isGammaCorrect()); in GaussianBlur()374 paint.setGammaCorrect(dstRenderTargetContext->isGammaCorrect()); in GaussianBlur()
295 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in DrawWithFP()
37 bool isGammaCorrect() const { return fColorSpace; } in isGammaCorrect() function
451 grPaint->setAllowSRGBInputs(rtc->isGammaCorrect()); in skpaint_to_grpaint_impl()555 if (rtc->isGammaCorrect()) { in skpaint_to_grpaint_impl()589 if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0 && !rtc->isGammaCorrect()) { in skpaint_to_grpaint_impl()
1530 fRenderTargetContext->isGammaCorrect()}; in drawAndStencilPath()1627 this->isGammaCorrect()}; in internalDrawPath()
409 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in apply_morphology_rect()430 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in apply_morphology_rect_no_bounds()
302 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in filterImageGPU()
401 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in filterImageGPU()
364 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in onFilterImage()
396 paint.setGammaCorrect(renderTargetContext->isGammaCorrect()); in drawRect()
56 if (rtc->isGammaCorrect()) { in ComputeScalerContextFlags()
310 rtc->isGammaCorrect(), cache)); in flushRun()