Searched refs:isVertAndFragment (Results 1 – 1 of 1) sorted by relevance
748 const bool isVertAndFragment = m_shaderType == SHADERTYPE_VERT_AND_FRAG; in genNonComputeSource() local758 if (isFragCase || isVertAndFragment) in genNonComputeSource()764 if (isVertCase || isVertAndFragment) in genNonComputeSource()776 if (isFragCase || isVertAndFragment) in genNonComputeSource()785 if (isVertAndFragment) in genNonComputeSource()800 if (isVertCase || isVertAndFragment) in genNonComputeSource()