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Searched refs:isVertexArray (Results 1 – 24 of 24) sorted by relevance

/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl183 dst->isVertexArray = src.isVertexArray;
DgluCallLogWrapper.inl2574 glw::GLboolean returnValue = m_gl.isVertexArray(array);
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl158 gl->isVertexArray = &glIsVertexArray;
DglwInitES31Direct.inl183 gl->isVertexArray = &glIsVertexArray;
DglwInitES32Direct.inl212 gl->isVertexArray = &glIsVertexArray;
DglwFunctions.inl342 glIsVertexArrayFunc isVertexArray; variable
DglwInitES30.inl158 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL31.inl162 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL30.inl153 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitES31.inl183 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL32.inl175 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL33.inl187 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitES32.inl212 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL40.inl210 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL41.inl227 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL42.inl235 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL43.inl263 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL44.inl272 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL45.inl338 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwImpl.inl2700 return gl->isVertexArray(array);
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h624 bool isVertexArray(GLuint array) const;
DlibGLESv3.cpp1756 if(!context->isVertexArray(array)) in glBindVertexArray()
DContext.cpp1465 bool Context::isVertexArray(GLuint array) const in isVertexArray() function in es2::Context
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl342 gl->isVertexArray = glIsVertexArray;