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Searched refs:kRegenTex (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/text/
DGrAtlasTextBlob_regenInOp.cpp228 kRegenTex = 0x4, enumerator
229 kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs
233 kRegenPosTex = kRegenPos | kRegenTex,
235 kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex,
237 kRegenColTex = kRegenCol | kRegenTex,
279 regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0; in regenInOp()
290 case kRegenTex: in regenInOp()