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Searched refs:layer_count (Results 1 – 10 of 10) sorted by relevance

/external/vulkan-validation-layers/libs/vkjson/
Dvkjson_instance.cc70 uint32_t layer_count = 0; in VkJsonGetDevice() local
71 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, nullptr); in VkJsonGetDevice()
72 if (layer_count > 0) { in VkJsonGetDevice()
73 device.layers.resize(layer_count); in VkJsonGetDevice()
74 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, in VkJsonGetDevice()
/external/vulkan-validation-layers/tests/
Dvktestbinding.cpp120 uint32_t layer_count; in GetGlobalLayers() local
123 layer_count = 0; in GetGlobalLayers()
124 err = vkEnumerateInstanceLayerProperties(&layer_count, NULL); in GetGlobalLayers()
127 layers.reserve(layer_count); in GetGlobalLayers()
128 err = vkEnumerateInstanceLayerProperties(&layer_count, layers.data()); in GetGlobalLayers()
222 uint32_t layer_count = 0; in layers() local
223 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, NULL); in layers()
226 layer_props.reserve(layer_count); in layers()
227 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, layer_props.data()); in layers()
/external/drm_hwcomposer/
Dglworker.cpp183 static std::string GenerateVertexShader(int layer_count) { in GenerateVertexShader() argument
187 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateVertexShader()
208 static std::string GenerateFragmentShader(int layer_count) { in GenerateFragmentShader() argument
211 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateFragmentShader()
214 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader()
227 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader()
240 for (int i = 0; i < layer_count - 1; ++i) in GenerateFragmentShader()
/external/vulkan-validation-layers/loader/
Dloader.h431 const uint32_t layer_count,
476 bool loader_find_layer_name_array(const char *name, uint32_t layer_count,
482 uint32_t *layer_count, char const *const **ppp_layer_names);
Dloader.c1964 static bool loader_find_layer_name(const char *name, uint32_t layer_count, argument
1968 for (uint32_t j = 0; j < layer_count; j++)
1975 const char *name, uint32_t layer_count, argument
1979 for (uint32_t j = 0; j < layer_count; j++)
2000 uint32_t *layer_count, char const *const **ppp_layer_names) { argument
2004 if (!loader_find_layer_name(key_name, *layer_count,
2016 inst, (expand_count + *layer_count - 1) * sizeof(char const *),
2027 for (src_index = 0; src_index < *layer_count; src_index++) {
2047 *layer_count = dst_index;
2084 const struct loader_instance *inst, uint32_t layer_count, argument
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/external/mesa3d/src/gallium/state_trackers/vdpau/
Dmixer.c215 uint32_t layer_count, in vlVdpVideoMixerRender() argument
246 if (layer_count > vmixer->max_layers) in vlVdpVideoMixerRender()
295 for (i = 0; i < layer_count; ++i) { in vlVdpVideoMixerRender()
/external/ImageMagick/coders/
Dpsd.c2662 layer_count, in WritePSDImage() local
2810 layer_count=0; in WritePSDImage()
2843 layer_count++; in WritePSDImage()
2846 if (layer_count == 0) in WritePSDImage()
2861 (void) WriteBlobMSBShort(image,-(unsigned short) layer_count); in WritePSDImage()
2863 (void) WriteBlobMSBShort(image,(unsigned short) layer_count); in WritePSDImage()
2864 layer_count=1; in WritePSDImage()
2944 layer_count++); in WritePSDImage()
/external/opencv/cvaux/include/
Dcvaux.h1166 int layer_count; /* can be zero */ \
/external/vulkan-validation-layers/demos/
Dcube.cpp273 uint32_t layer_count, vk::LayerProperties *layers) { in check_layers()
276 for (uint32_t j = 0; j < layer_count; j++) { in check_layers()
Dcube.c2535 uint32_t layer_count, in demo_check_layers() argument
2539 for (uint32_t j = 0; j < layer_count; j++) { in demo_check_layers()