Searched refs:light2Diffuse (Results 1 – 1 of 1) sorted by relevance
641 static GLfloat light2Diffuse[] = { 0.07f, 0.17f, 0.14f, 1.f }; in appInit() local687 glUniform4fv(sShaderLit.light_2_diffuse, 1, light2Diffuse); in appInit()693 glLightfv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse); in appInit()