Searched refs:linking_shaders (Results 1 – 1 of 1) sorted by relevance
1096 gl_shader **linking_shaders = in link_intrastage_shaders() local1099 memcpy(linking_shaders, shader_list, in link_intrastage_shaders()1100 sizeof(linking_shaders[0]) * num_shaders); in link_intrastage_shaders()1104 memcpy(&linking_shaders[idx], shader_list[i]->builtins_to_link, in link_intrastage_shaders()1105 sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link); in link_intrastage_shaders()1111 if (!link_function_calls(prog, linked, linking_shaders, in link_intrastage_shaders()1117 free(linking_shaders); in link_intrastage_shaders()