Searched refs:lockRect (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 235 void *lockRect(int x, int y, int z, Lock lock);
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D | Surface.cpp | 1069 void *Surface::Buffer::lockRect(int x, int y, int z, Lock lock) in lockRect() function in sw::Surface::Buffer 1335 return external.lockRect(x, y, z, lock); in lockExternal() 1419 return internal.lockRect(x, y, z, lock); in lockInternal() 1438 return stencil.lockRect(0, 0, front, LOCK_READWRITE); // FIXME in lockStencil() 3688 void *source = internal.lockRect(0, 0, 0, LOCK_READWRITE); in resolve()
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