Searched refs:logarithm (Results 1 – 12 of 12) sorted by relevance
/external/eigen/Eigen/src/Core/ |
D | GlobalFunctions.h | 69 …EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(lgamma,scalar_lgamma_op,natural logarithm of the gamma function,\… 74 …EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log,scalar_log_op,natural logarithm,\sa Eigen::log10 DOXCOMMA Arr… 75 …EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log1p,scalar_log1p_op,natural logarithm of 1 plus the value,\sa A… 76 …EIGEN_ARRAY_DECLARE_GLOBAL_UNARY(log10,scalar_log10_op,base 10 logarithm,\sa Eigen::log DOXCOMMA A…
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/external/eigen/unsupported/Eigen/ |
D | MatrixFunctions | 36 * - \ref matrixbase_log "MatrixBase::log()", for computing the matrix logarithm 170 Compute the matrix logarithm. 176 \param[in] M invertible matrix whose logarithm is to be computed. 177 \returns expression representing the matrix logarithm root of \p M. 179 The matrix logarithm of \f$ M \f$ is a matrix \f$ X \f$ such that 181 the scalar logarithm, the equation \f$ \exp(X) = M \f$ may have 185 The matrix logarithm is different from applying the log function to all the entries in the matrix. 193 This function computes the matrix logarithm using the Schur-Parlett 195 logarithm of an atomic block is computed by MatrixLogarithmAtomic, 243 logarithm. This is different from raising all the entries in the matrix [all …]
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/external/llvm/test/CodeGen/SystemZ/ |
D | vec-log-01.ll | 1 ; Test v2f64 logarithm.
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/external/eigen/doc/ |
D | CoeffwiseMathFunctionsTable.dox | 98 <td>natural (base \f$ e \f$) logarithm (\f$ \ln({a_i}) \f$)</td> 111 <td>natural (base \f$ e \f$) logarithm of 1 plus \n the given number (\f$ \ln({1+a_i}) \f$)</td> 122 <td>base 10 logarithm (\f$ \log_{10}({a_i}) \f$)</td> 435 <td>natural logarithm of the gamma function</td>
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/external/ltp/doc/testcases/ |
D | misc.txt | 90 - Computes the natural logarithm of the gamma function (lgamma),
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 264 Float4 logarithm(RValue<Float4> x, bool absolute, bool pp) in logarithm() function 479 return logarithm(x + Sqrt(x + Float4(1.0f)) * Sqrt(x - Float4(1.0f)), pp); in arccosh() 484 return logarithm(x + Sqrt(x * x + Float4(1.0f)), pp); in arcsinh() 489 return logarithm((Float4(1.0f) + x) / (Float4(1.0f) - x), pp) * Float4(0.5f); in arctanh() 1080 dst.x = logarithm(src.x, false, pp); in log() 1081 dst.y = logarithm(src.y, false, pp); in log() 1082 dst.z = logarithm(src.z, false, pp); in log() 1083 dst.w = logarithm(src.w, false, pp); in log()
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D | ShaderCore.hpp | 91 Float4 logarithm(RValue<Float4> x, bool abs, bool pp = false);
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/external/wycheproof/doc/ |
D | dh.md | 75 discrete logarithm computation". http://eprint.iacr.org/2016/961.pdf
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/external/llvm/docs/ |
D | BitCodeFormat.rst | 710 * alignment*: The logarithm base 2 of the variable's requested alignment, plus 1 789 * *alignment*: The logarithm base 2 of the function's requested alignment, plus 914 * bits 37-39: ``alignstack n``, represented as the logarithm
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/external/parameter-framework/upstream/doc/requirements/ |
D | requirements.md | 331 `ln` is the natural logarithm and base is a user-defined constant. 339 <note>E.g.: composing the affine and logarithm adaptation to 343 <ko>The reference application supports in a tricky way: the logarithm
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/external/zlib/src/doc/ |
D | rfc1950.txt | 262 For CM = 8, CINFO is the base-2 logarithm of the LZ77 window
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/external/jline/src/src/test/resources/jline/example/ |
D | english.gz |
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