Searched refs:lookupRenderbuffer (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
D | Framebuffer.cpp | 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const in lookupRenderbuffer() function in gl::Framebuffer 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer() 73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer); in setDepthbuffer() 79 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer); in setStencilbuffer()
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D | Framebuffer.h | 82 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Framebuffer.cpp | 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const in lookupRenderbuffer() function in es1::Framebuffer 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer() 73 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer); in setDepthbuffer() 79 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer); in setStencilbuffer()
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D | Framebuffer.h | 83 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 60 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level, GLint layer)… in lookupRenderbuffer() function in es2::Framebuffer 85 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level, layer); in setColorbuffer() 91 mDepthbufferPointer = lookupRenderbuffer(type, depthbuffer, level, layer); in setDepthbuffer() 97 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer, level, layer); in setStencilbuffer()
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D | Framebuffer.h | 103 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle, GLint level, GLint layer) const;
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