Searched refs:loopBlock (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/Shader/ |
D | PixelProgram.cpp | 1608 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1619 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1620 Nucleus::setInsertBlock(loopBlock); in LOOP() 1635 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1646 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1647 Nucleus::setInsertBlock(loopBlock); in REP() 1659 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1681 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1686 Nucleus::setInsertBlock(loopBlock); in WHILE()
|
D | VertexProgram.cpp | 1390 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1401 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1402 Nucleus::setInsertBlock(loopBlock); in LOOP() 1417 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1428 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1429 Nucleus::setInsertBlock(loopBlock); in REP() 1441 llvm::BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1463 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1468 Nucleus::setInsertBlock(loopBlock); in WHILE()
|
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | Splitter.cpp | 235 MachineBasicBlock &loopBlock = **bbItr; in copyRanges() local 237 ls.lis->findEnteringRange(li, &loopBlock); in copyRanges()
|