Searched refs:loopStackDepth (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/program/ |
D | prog_optimize.c | 949 struct loop_info *loopStack, GLuint loopStackDepth, in update_interval() argument 959 for (i = 0; i < loopStackDepth; i++) { in update_interval() 970 if (loopStackDepth > 0 && ic > loopStack[0].Start && ic < loopStack[0].End) { in update_interval() 996 GLuint loopStackDepth = 0; in _mesa_find_temp_intervals() local 1007 loopStack[loopStackDepth].Start = i; in _mesa_find_temp_intervals() 1008 loopStack[loopStackDepth].End = inst->BranchTarget; in _mesa_find_temp_intervals() 1009 loopStackDepth++; in _mesa_find_temp_intervals() 1012 loopStackDepth--; in _mesa_find_temp_intervals() 1025 update_interval(intBegin, intEnd, loopStack, loopStackDepth, in _mesa_find_temp_intervals() 1033 update_interval(intBegin, intEnd, loopStack, loopStackDepth, in _mesa_find_temp_intervals()
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