Searched refs:loop_end_ (Results 1 – 4 of 4) sorted by relevance
131 BasicBlock* loop_end() const { return loop_end_; } in NON_EXPORTED_BASE()144 inline bool IsLoopHeader() const { return loop_end_ != nullptr; } in NON_EXPORTED_BASE()161 BasicBlock* loop_end_; // end of the loop, if this block is a loop header. in NON_EXPORTED_BASE() local
23 loop_end_(nullptr), in BasicBlock()37 if (loop_end_ == nullptr) return false; // This is not a loop. in LoopContains()39 block->rpo_number_ < loop_end_->rpo_number_; in LoopContains()76 void BasicBlock::set_loop_end(BasicBlock* loop_end) { loop_end_ = loop_end; } in set_loop_end()
1278 return loop_end_; in NON_EXPORTED_BASE()1280 inline bool IsLoopHeader() const { return loop_end_.IsValid(); } in NON_EXPORTED_BASE()1316 const RpoNumber loop_end_; in NON_EXPORTED_BASE() local
616 loop_end_(loop_end), in InstructionBlock()