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Searched refs:mAppliedProgramSerial (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h750 unsigned int mAppliedProgramSerial; variable
DContext.cpp316 mAppliedProgramSerial = 0; in markAllStateDirty()
3007 if(programObject->getSerial() != mAppliedProgramSerial) in applyShaders()
3010 mAppliedProgramSerial = programObject->getSerial(); in applyShaders()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp310 mAppliedProgramSerial = 0; in markAllStateDirty()
2003 if(programObject->getSerial() != mAppliedProgramSerial) in applyShaders()
2006 mAppliedProgramSerial = programObject->getSerial(); in applyShaders()
DContext.h775 unsigned int mAppliedProgramSerial; variable