Searched refs:mElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance
30 mElementArrayBuffer = nullptr; in ~VertexArray()43 if(mElementArrayBuffer.name() == bufferName) in detachBuffer()45 mElementArrayBuffer = nullptr; in detachBuffer()81 mElementArrayBuffer = buffer; in setElementArrayBuffer()
43 Buffer *getElementArrayBuffer() const { return mElementArrayBuffer; } in getElementArrayBuffer()48 gl::BindingPointer<Buffer> mElementArrayBuffer; variable