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Searched refs:mReadLoc (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/preprocessor/
DInput.cpp44 while ((nRead < maxSize) && (mReadLoc.sIndex < mCount)) in read()
46 int size = mLength[mReadLoc.sIndex] - mReadLoc.cIndex; in read()
48 memcpy(buf + nRead, mString[mReadLoc.sIndex] + mReadLoc.cIndex, size); in read()
50 mReadLoc.cIndex += size; in read()
53 if (mReadLoc.cIndex == mLength[mReadLoc.sIndex]) in read()
55 ++mReadLoc.sIndex; in read()
56 mReadLoc.cIndex = 0; in read()
DInput.h43 const Location& readLoc() const { return mReadLoc; } in readLoc()
51 Location mReadLoc; variable