Searched refs:mUsesFragData (Results 1 – 2 of 2) sorted by relevance
61 mUsesFragData(false), in TParseContext()272 bool mUsesFragData; // track if we are using both gl_FragData and gl_FragColor variable
1130 mUsesFragData = true; in getNamedVariable()1141 if(mUsesFragData && mUsesFragColor) in getNamedVariable()