Searched refs:m_beginRadius (Results 1 – 3 of 3) sorted by relevance
18 m_beginRadius(0), in CFX_Shading()38 m_beginRadius(beginRadius), in CFX_Shading()
47 const FX_FLOAT m_beginRadius; variable
432 FX_FLOAT start_r = m_info.fillColor->m_shading->m_beginRadius; in FillPathWithShading()