Searched refs:m_currentImage (Results 1 – 2 of 2) sorted by relevance
451 … (void) const { return (m_currentLevel < (m_levelCount - 1)) || m_currentImage < (m_levelImag… in hasNextImage()455 int getCurrentImage (void) const { return m_currentImage;} in getCurrentImage()465 int m_currentImage; member in deqp::gles31::Functional::__anond55736d60111::TextureImageIterator474 , m_currentImage (-1) in TextureImageIterator()485 m_currentImage++; in nextImage()486 if (m_currentImage == m_levelImageCount) in nextImage()489 m_currentImage = 0; in nextImage()499 DE_ASSERT(m_currentImage < m_levelImageCount); in nextImage()
1085 DE_ASSERT(!m_currentImage); in setBuffer()1107 DE_ASSERT(!m_currentImage); in setImage()1110 m_currentImage = image; in setImage()1119 DE_ASSERT(m_currentImage); in setImageLayout()1123 vk::VkImage getImage (void) const { return *m_currentImage; } in getImage()1126 DE_ASSERT(m_currentImage); in getImageWidth()1131 DE_ASSERT(m_currentImage); in getImageHeight()1136 DE_ASSERT(m_currentImage); in getImageMemorySize()1140 void releaseImage (void) { m_currentImage.disown(); } in releaseImage()1144 DE_ASSERT(m_currentImage); in getImageLayout()[all …]