Searched refs:m_puiIndexVbo (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 71 GLuint* m_puiIndexVbo; member in OGLES2DisplacementMap 116 m_puiIndexVbo(0), in OGLES2DisplacementMap() 257 if (!m_puiIndexVbo) m_puiIndexVbo = new GLuint[m_Scene.nNumMesh]; in LoadVbos() 277 m_puiIndexVbo[i] = 0; in LoadVbos() 280 glGenBuffers(1, &m_puiIndexVbo[i]); in LoadVbos() 282 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]); in LoadVbos() 350 delete[] m_puiIndexVbo; in QuitApplication() 476 glDeleteBuffers(m_Scene.nNumMesh, m_puiIndexVbo); in ReleaseView() 624 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i32MeshIndex]); in DrawMesh() 640 if(m_puiIndexVbo[i32MeshIndex]) in DrawMesh() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 131 GLuint* m_puiIndexVbo; member in OGLES2ChameleonMan 170 m_puiIndexVbo(0), in OGLES2ChameleonMan() 344 if (!m_puiIndexVbo) m_puiIndexVbo = new GLuint[m_Scene.nNumMesh]; in LoadVbos() 367 m_puiIndexVbo[i] = 0; in LoadVbos() 371 glGenBuffers(1, &m_puiIndexVbo[i]); in LoadVbos() 373 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]); in LoadVbos() 439 delete [] m_puiIndexVbo; in QuitApplication() 539 glDeleteBuffers(m_Scene.nNumMesh, m_puiIndexVbo); in ReleaseView() 695 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]); in RenderScene() 780 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]); in DrawSkinnedMesh()
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