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Searched refs:m_puiTextureIDs (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
DOGLES2DisplacementMap.cpp72 GLuint* m_puiTextureIDs; member in OGLES2DisplacementMap
117 m_puiTextureIDs(0), in OGLES2DisplacementMap()
140 m_puiTextureIDs = new GLuint[m_Scene.nNumMaterial]; in LoadTextures()
142 if(!m_puiTextureIDs) in LoadTextures()
150 m_puiTextureIDs[i] = 0; in LoadTextures()
165 if(PVRTTextureLoadFromPVR(sTextureName.c_str(), &m_puiTextureIDs[i]) != PVR_SUCCESS) in LoadTextures()
461 glDeleteTextures(m_Scene.nNumMaterial, &m_puiTextureIDs[0]); in ReleaseView()
465 delete[] m_puiTextureIDs; in ReleaseView()
466 m_puiTextureIDs = 0; in ReleaseView()
584 uiTex = m_puiTextureIDs[Node.nIdxMaterial]; in RenderScene()