/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 384 , m_shaderType (shaderType) in CreateShaderCase() 390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() 398 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CreateShaderCase 408 , m_shaderType (shaderType) in CompileShaderCase() 423 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test() 424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() 437 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CompileShaderCase 586 , m_shaderType (shaderType) in ShaderSourceReplaceCase() 592 return getSimpleShaderSource(m_shaderType); in generateFirstSource() 602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in generateSecondSource() [all …]
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D | es3fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderPackingFunctionCase 90 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
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D | es3fShaderBuiltinVarTests.cpp | 99 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderBuiltinConstantCase 106 , m_shaderType (shaderType) in ShaderBuiltinConstantCase() 131 … shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName)); in iterate()
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D | es3fShaderCommonFunctionTests.cpp | 181 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CommonFunctionCase 193 , m_shaderType (shaderType) in CommonFunctionCase() 209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 330 , m_shaderType (shaderType) in CreateShaderCase() 336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() 344 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CreateShaderCase 354 , m_shaderType (shaderType) in CompileShaderCase() 369 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test() 370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test() 383 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CompileShaderCase 532 , m_shaderType (shaderType) in ShaderSourceReplaceCase() 538 return getSimpleShaderSource(m_shaderType); in generateFirstSource() 552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n"; in generateSecondSource() [all …]
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D | es2fShaderStateQueryTests.cpp | 2178 , m_shaderType (shaderType) in PrecisionFormatCase() 2202 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); in test() 2219 …if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == … in test() 2270 const glw::GLenum m_shaderType; member in deqp::gles2::Functional::__anon0e95bd220111::PrecisionFormatCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 324 generateSources(m_shaderType, m_spec, programCollection); in initPrograms() 333 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::IntegerFunctionCase 342 , m_shaderType (shaderType) in IntegerFunctionCase() 358 , m_shaderType (shaderType) in IntegerFunctionTestInstance() 362 , m_executor (createExecutor(context, m_shaderType, m_spec)) in IntegerFunctionTestInstance() 371 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::IntegerFunctionTestInstance 465 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() 510 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() 511 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() 519 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() [all …]
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D | vktShaderPackingFunctionTests.cpp | 107 generateSources(m_shaderType, m_spec, programCollection); in initPrograms() 111 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::ShaderPackingFunctionCase 121 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 137 , m_shaderType (shaderType) in ShaderPackingFunctionTestInstance() 140 , m_executor (createExecutor(context, m_shaderType, m_spec)) in ShaderPackingFunctionTestInstance() 146 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::ShaderPackingFunctionTestInstance 269 return new PackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); in createInstance() 373 return new UnpackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()); in createInstance() 492 return new PackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); in createInstance() 597 return new UnpackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()); in createInstance() [all …]
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D | vktOpaqueTypeIndexingTests.cpp | 182 generateSources(m_shaderType, m_shaderSpec, programCollection); in initPrograms() 187 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon189dabbf0111::OpaqueTypeIndexingCase 199 , m_shaderType (shaderType) in OpaqueTypeIndexingCase() 225 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon189dabbf0111::OpaqueTypeIndexingTestInstance 238 , m_shaderType (shaderType) in OpaqueTypeIndexingTestInstance() 772 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate() 955 …UniquePtr<ShaderExecutor> executor (createExecutor(m_context, m_shaderType, m_shaderSpec, *extraR… in iterate() 1137 m_shaderType, in createInstance() 1147 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexE… in createShaderSpec() 1418 …UniquePtr<ShaderExecutor> executor (createExecutor(m_context, m_shaderType, m_shaderSpec, *extraRe… in iterate() [all …]
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D | vktShaderCommonFunctionTests.cpp | 450 generateSources(m_shaderType, m_spec, programCollection); in initPrograms() 459 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon2c2bd4020111::CommonFunctionCase 466 , m_shaderType (shaderType) in CommonFunctionCase() 482 , m_shaderType (shaderType) in CommonFunctionTestInstance() 495 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon2c2bd4020111::CommonFunctionTestInstance 667 return new AbsCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance() 776 return new SignCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance() 912 return new RoundEvenCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance() 992 return new ModfCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance() 1089 return new IsnanCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fLayoutBindingTests.cpp | 331 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingRenderCase 365 , m_shaderType (shaderType) in LayoutBindingRenderCase() 410 switch (m_shaderType) in init() 454 …if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_ALL)) && (maxVertexUnits … in init() 456 …if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_ALL)) && (maxFragmentUn… in init() 458 if ( (m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*2) ) in init() 704 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingNegativeCase 740 , m_shaderType (shaderType) in LayoutBindingNegativeCase() 776 …if (!m_tessSupport && (m_shaderType == SHADERTYPE_TESS_EVALUATION || m_shaderType == SHADERTYPE_TE… in init() 807 switch (m_shaderType) in init() [all …]
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D | es31fShaderIntegerFunctionTests.cpp | 179 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::IntegerFunctionCase 191 , m_shaderType (shaderType) in IntegerFunctionCase() 207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init() 374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() 419 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() 420 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() 428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() 470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() 513 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() 514 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues() [all …]
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D | es31fOpaqueTypeIndexingTests.cpp | 347 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::SamplerIndexingCase 354 , m_shaderType (shaderType) in SamplerIndexingCase() 368 if (m_shaderType == SHADERTYPE_GEOMETRY) in init() 373 …if (m_shaderType == SHADERTYPE_TESSELLATION_CONTROL || m_shaderType == SHADERTYPE_TESSELLATION_EVA… in init() 501 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate() 528 …ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpe… in iterate() 719 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::BlockArrayIndexingCase 728 , m_shaderType (shaderType) in BlockArrayIndexingCase() 741 if (m_shaderType == SHADERTYPE_GEOMETRY) in init() 746 …if (m_shaderType == SHADERTYPE_TESSELLATION_CONTROL || m_shaderType == SHADERTYPE_TESSELLATION_EVA… in init() [all …]
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D | es31fProgramInterfaceDefinition.cpp | 106 : m_shaderType (type) in Shader() 269 if (m_shaderType == glu::SHADERTYPE_VERTEX) in isValid() 290 else if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in isValid() 311 else if (m_shaderType == glu::SHADERTYPE_COMPUTE) in isValid() 334 else if (m_shaderType == glu::SHADERTYPE_GEOMETRY) in isValid() 359 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) in isValid() 384 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION) in isValid()
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D | es31fProgramInterfaceDefinition.hpp | 66 glu::ShaderType getType (void) const { return m_shaderType; } in getType() 80 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
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D | es31fShaderStateQueryTests.cpp | 371 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonb5b999e60111::ShaderLogCase 376 , m_shaderType (shaderType) in ShaderLogCase() 384 switch (m_shaderType) in init() 423 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType)); in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1140 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::VariableReferencedByShaderValidator 1146 , m_shaderType (shaderType) in VariableReferencedByShaderValidator() 1148 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in VariableReferencedByShaderValidator() 1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() 1171 …essage << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType) << ", got " <<… in validate() 1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate() 1265 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::BlockReferencedByShaderValidator 1271 , m_shaderType (shaderType) in BlockReferencedByShaderValidator() 1273 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in BlockReferencedByShaderValidator() 1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate() [all …]
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D | es31fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ShaderPackingFunctionCase 90 , m_shaderType (shaderType) in ShaderPackingFunctionCase() 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
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D | es31fSeparateShaderTests.cpp | 631 , m_shaderType (shaderType) in RawProgramWrapper() 641 ShaderType m_shaderType; member in deqp::gles31::Functional::__anondb6088e40111::RawProgramWrapper 648 qpShaderType qpType = glu::getLogShaderType(m_shaderType); in writeToLog()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongShaderTests.cpp | 361 const glu::ShaderType m_shaderType; member in deqp::gles3::Stress::LongShaderCompileStressCase 369 , m_shaderType (caseSpec.shaderType) in LongShaderCompileStressCase() 374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT); in LongShaderCompileStressCase() 389 …const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FR… in iterate()
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/external/deqp/modules/egl/ |
D | teglRobustnessTests.cpp | 228 const ShaderType& getShaderType (void) const { return m_shaderType; } in getShaderType() 239 ShaderType m_shaderType; member in deqp::egl::__anon80c5ce610111::RobustnessTestCase::Params 286 , m_shaderType (shaderType) in Params() 301 , m_shaderType (shaderType) in Params() 588 ShaderType m_shaderType; member in deqp::egl::__anon80c5ce610111::ContextReset 611 , m_shaderType (shaderType) in ContextReset() 620 , m_shaderType (shaderType) in ContextReset() 722 if (m_shaderType == SHADERTYPE_COMPUTE) in genSources() 746 const bool isVertCase = m_shaderType == SHADERTYPE_VERT; in genNonComputeSource() 747 const bool isFragCase = m_shaderType == SHADERTYPE_FRAG; in genNonComputeSource() [all …]
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D | teglGLES2SharingTests.cpp | 788 GLenum m_shaderType; member in deqp::egl::GLES2ShaderSharingTest 799 , m_shaderType (shaderType) in GLES2ShaderSharingTest() 823 m_shader = m_gl.createShader(m_shaderType); in createResource() 826 switch (m_shaderType) in createResource() 852 switch (m_shaderType) in createResource() 903 switch (m_shaderType) in renderResource() 933 switch (m_shaderType) in renderResource()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringExplicitLodTests.cpp | 679 const glu::ShaderType m_shaderType; member in vkt::texture::__anon9549a9fd0111::TextureFilteringTestInstance 711 , m_shaderType (testCaseData.shaderType) in TextureFilteringTestInstance() 1035 …m_executor = de::MovePtr<ShaderExecutor>(createExecutor(m_context, m_shaderType, m_shaderSpec, *m_… in createResources()
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.hpp | 368 ShaderType m_shaderType; member in deqp::gls::LifetimeTests::details::ES2Types
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D | glsLifetimeTests.cpp | 741 , m_shaderType (ctx) in ES2Types() 749 , m_shaderAtt (ctx, m_shaderType, m_programType) in ES2Types() 754 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()
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