Home
last modified time | relevance | path

Searched refs:m_shaderType (Results 1 – 25 of 29) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp384 , m_shaderType (shaderType) in CreateShaderCase()
390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
398 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CreateShaderCase
408 , m_shaderType (shaderType) in CompileShaderCase()
423 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()
424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
437 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CompileShaderCase
586 , m_shaderType (shaderType) in ShaderSourceReplaceCase()
592 return getSimpleShaderSource(m_shaderType); in generateFirstSource()
602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in generateSecondSource()
[all …]
Des3fShaderPackingFunctionTests.cpp79 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderPackingFunctionCase
90 , m_shaderType (shaderType) in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des3fShaderBuiltinVarTests.cpp99 const glu::ShaderType m_shaderType; member in deqp::gles3::Functional::ShaderBuiltinConstantCase
106 , m_shaderType (shaderType) in ShaderBuiltinConstantCase()
131 … shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName)); in iterate()
Des3fShaderCommonFunctionTests.cpp181 glu::ShaderType m_shaderType; member in deqp::gles3::Functional::CommonFunctionCase
193 , m_shaderType (shaderType) in CommonFunctionCase()
209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp330 , m_shaderType (shaderType) in CreateShaderCase()
336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
344 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CreateShaderCase
354 , m_shaderType (shaderType) in CompileShaderCase()
369 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()
370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); in test()
383 const glu::ShaderType m_shaderType; member in deqp::gles2::Functional::CompileShaderCase
532 , m_shaderType (shaderType) in ShaderSourceReplaceCase()
538 return getSimpleShaderSource(m_shaderType); in generateFirstSource()
552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n"; in generateSecondSource()
[all …]
Des2fShaderStateQueryTests.cpp2178 , m_shaderType (shaderType) in PrecisionFormatCase()
2202 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision); in test()
2219 …if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == … in test()
2270 const glw::GLenum m_shaderType; member in deqp::gles2::Functional::__anon0e95bd220111::PrecisionFormatCase
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp324 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
333 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::IntegerFunctionCase
342 , m_shaderType (shaderType) in IntegerFunctionCase()
358 , m_shaderType (shaderType) in IntegerFunctionTestInstance()
362 , m_executor (createExecutor(context, m_shaderType, m_spec)) in IntegerFunctionTestInstance()
371 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::IntegerFunctionTestInstance
465 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
510 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
511 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
519 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
[all …]
DvktShaderPackingFunctionTests.cpp107 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
111 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::ShaderPackingFunctionCase
121 , m_shaderType (shaderType) in ShaderPackingFunctionCase()
137 , m_shaderType (shaderType) in ShaderPackingFunctionTestInstance()
140 , m_executor (createExecutor(context, m_shaderType, m_spec)) in ShaderPackingFunctionTestInstance()
146 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::ShaderPackingFunctionTestInstance
269 return new PackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); in createInstance()
373 return new UnpackSnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()); in createInstance()
492 return new PackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, m_precision, getName()); in createInstance()
597 return new UnpackUnorm2x16CaseInstance(ctx, m_shaderType, m_spec, getName()); in createInstance()
[all …]
DvktOpaqueTypeIndexingTests.cpp182 generateSources(m_shaderType, m_shaderSpec, programCollection); in initPrograms()
187 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon189dabbf0111::OpaqueTypeIndexingCase
199 , m_shaderType (shaderType) in OpaqueTypeIndexingCase()
225 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon189dabbf0111::OpaqueTypeIndexingTestInstance
238 , m_shaderType (shaderType) in OpaqueTypeIndexingTestInstance()
772 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate()
955 …UniquePtr<ShaderExecutor> executor (createExecutor(m_context, m_shaderType, m_shaderSpec, *extraR… in iterate()
1137 m_shaderType, in createInstance()
1147 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexE… in createShaderSpec()
1418 …UniquePtr<ShaderExecutor> executor (createExecutor(m_context, m_shaderType, m_shaderSpec, *extraRe… in iterate()
[all …]
DvktShaderCommonFunctionTests.cpp450 generateSources(m_shaderType, m_spec, programCollection); in initPrograms()
459 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon2c2bd4020111::CommonFunctionCase
466 , m_shaderType (shaderType) in CommonFunctionCase()
482 , m_shaderType (shaderType) in CommonFunctionTestInstance()
495 const glu::ShaderType m_shaderType; member in vkt::shaderexecutor::__anon2c2bd4020111::CommonFunctionTestInstance
667 return new AbsCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance()
776 return new SignCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance()
912 return new RoundEvenCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance()
992 return new ModfCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance()
1089 return new IsnanCaseInstance(ctx, m_shaderType, m_spec, m_numValues, getName()); in createInstance()
[all …]
/external/deqp/modules/gles31/functional/
Des31fLayoutBindingTests.cpp331 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingRenderCase
365 , m_shaderType (shaderType) in LayoutBindingRenderCase()
410 switch (m_shaderType) in init()
454 …if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_ALL)) && (maxVertexUnits … in init()
456 …if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_ALL)) && (maxFragmentUn… in init()
458 if ( (m_shaderType == SHADERTYPE_ALL) && (maxCombinedUnits < m_numBindings*2) ) in init()
704 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anona33a70510111::LayoutBindingNegativeCase
740 , m_shaderType (shaderType) in LayoutBindingNegativeCase()
776 …if (!m_tessSupport && (m_shaderType == SHADERTYPE_TESS_EVALUATION || m_shaderType == SHADERTYPE_TE… in init()
807 switch (m_shaderType) in init()
[all …]
Des31fShaderIntegerFunctionTests.cpp179 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::IntegerFunctionCase
191 , m_shaderType (shaderType) in IntegerFunctionCase()
207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
419 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
420 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
513 …generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
514 …generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
[all …]
Des31fOpaqueTypeIndexingTests.cpp347 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::SamplerIndexingCase
354 , m_shaderType (shaderType) in SamplerIndexingCase()
368 if (m_shaderType == SHADERTYPE_GEOMETRY) in init()
373 …if (m_shaderType == SHADERTYPE_TESSELLATION_CONTROL || m_shaderType == SHADERTYPE_TESSELLATION_EVA… in init()
501 …de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_in… in iterate()
528 …ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpe… in iterate()
719 const ShaderType m_shaderType; member in deqp::gles31::Functional::__anonabce4bbb0111::BlockArrayIndexingCase
728 , m_shaderType (shaderType) in BlockArrayIndexingCase()
741 if (m_shaderType == SHADERTYPE_GEOMETRY) in init()
746 …if (m_shaderType == SHADERTYPE_TESSELLATION_CONTROL || m_shaderType == SHADERTYPE_TESSELLATION_EVA… in init()
[all …]
Des31fProgramInterfaceDefinition.cpp106 : m_shaderType (type) in Shader()
269 if (m_shaderType == glu::SHADERTYPE_VERTEX) in isValid()
290 else if (m_shaderType == glu::SHADERTYPE_FRAGMENT) in isValid()
311 else if (m_shaderType == glu::SHADERTYPE_COMPUTE) in isValid()
334 else if (m_shaderType == glu::SHADERTYPE_GEOMETRY) in isValid()
359 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_CONTROL) in isValid()
384 else if (m_shaderType == glu::SHADERTYPE_TESSELLATION_EVALUATION) in isValid()
Des31fProgramInterfaceDefinition.hpp66 glu::ShaderType getType (void) const { return m_shaderType; } in getType()
80 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
Des31fShaderStateQueryTests.cpp371 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anonb5b999e60111::ShaderLogCase
376 , m_shaderType (shaderType) in ShaderLogCase()
384 switch (m_shaderType) in init()
423 shader = gl.glCreateShader(glu::getGLShaderType(m_shaderType)); in iterate()
Des31fProgramInterfaceQueryTestCase.cpp1140 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::VariableReferencedByShaderValidator
1146 , m_shaderType (shaderType) in VariableReferencedByShaderValidator()
1148 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in VariableReferencedByShaderValidator()
1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1171 …essage << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType) << ", got " <<… in validate()
1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
1265 const glu::ShaderType m_shaderType; member in deqp::gles31::Functional::__anoncbcbeee00111::BlockReferencedByShaderValidator
1271 , m_shaderType (shaderType) in BlockReferencedByShaderValidator()
1273 DE_ASSERT(m_shaderType < glu::SHADERTYPE_LAST); in BlockReferencedByShaderValidator()
1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
[all …]
Des31fShaderPackingFunctionTests.cpp79 glu::ShaderType m_shaderType; member in deqp::gles31::Functional::ShaderPackingFunctionCase
90 , m_shaderType (shaderType) in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
Des31fSeparateShaderTests.cpp631 , m_shaderType (shaderType) in RawProgramWrapper()
641 ShaderType m_shaderType; member in deqp::gles31::Functional::__anondb6088e40111::RawProgramWrapper
648 qpShaderType qpType = glu::getLogShaderType(m_shaderType); in writeToLog()
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp361 const glu::ShaderType m_shaderType; member in deqp::gles3::Stress::LongShaderCompileStressCase
369 , m_shaderType (caseSpec.shaderType) in LongShaderCompileStressCase()
374 DE_ASSERT(m_shaderType == glu::SHADERTYPE_VERTEX || m_shaderType == glu::SHADERTYPE_FRAGMENT); in LongShaderCompileStressCase()
389 …const glu::ShaderType otherShader = (m_shaderType == glu::SHADERTYPE_VERTEX) ? glu::SHADERTYPE_FR… in iterate()
/external/deqp/modules/egl/
DteglRobustnessTests.cpp228 const ShaderType& getShaderType (void) const { return m_shaderType; } in getShaderType()
239 ShaderType m_shaderType; member in deqp::egl::__anon80c5ce610111::RobustnessTestCase::Params
286 , m_shaderType (shaderType) in Params()
301 , m_shaderType (shaderType) in Params()
588 ShaderType m_shaderType; member in deqp::egl::__anon80c5ce610111::ContextReset
611 , m_shaderType (shaderType) in ContextReset()
620 , m_shaderType (shaderType) in ContextReset()
722 if (m_shaderType == SHADERTYPE_COMPUTE) in genSources()
746 const bool isVertCase = m_shaderType == SHADERTYPE_VERT; in genNonComputeSource()
747 const bool isFragCase = m_shaderType == SHADERTYPE_FRAG; in genNonComputeSource()
[all …]
DteglGLES2SharingTests.cpp788 GLenum m_shaderType; member in deqp::egl::GLES2ShaderSharingTest
799 , m_shaderType (shaderType) in GLES2ShaderSharingTest()
823 m_shader = m_gl.createShader(m_shaderType); in createResource()
826 switch (m_shaderType) in createResource()
852 switch (m_shaderType) in createResource()
903 switch (m_shaderType) in renderResource()
933 switch (m_shaderType) in renderResource()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringExplicitLodTests.cpp679 const glu::ShaderType m_shaderType; member in vkt::texture::__anon9549a9fd0111::TextureFilteringTestInstance
711 , m_shaderType (testCaseData.shaderType) in TextureFilteringTestInstance()
1035 …m_executor = de::MovePtr<ShaderExecutor>(createExecutor(m_context, m_shaderType, m_shaderSpec, *m_… in createResources()
/external/deqp/modules/glshared/
DglsLifetimeTests.hpp368 ShaderType m_shaderType; member in deqp::gls::LifetimeTests::details::ES2Types
DglsLifetimeTests.cpp741 , m_shaderType (ctx) in ES2Types()
749 , m_shaderAtt (ctx, m_shaderType, m_programType) in ES2Types()
754 &m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType in ES2Types()

12