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Searched refs:makeRenderTargetContextWithFallback (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/
DGrTextureToYUVPlanes.cpp76 yuvRenderTargetContext = context->makeRenderTargetContextWithFallback( in GrTextureToYUVPlanes()
86 yRenderTargetContext = context->makeRenderTargetContextWithFallback( in GrTextureToYUVPlanes()
97 uvRenderTargetContext = context->makeRenderTargetContextWithFallback( in GrTextureToYUVPlanes()
107 uRenderTargetContext = context->makeRenderTargetContextWithFallback( in GrTextureToYUVPlanes()
113 vRenderTargetContext = context->makeRenderTargetContextWithFallback( in GrTextureToYUVPlanes()
DGrTextureProducer.cpp30 sk_sp<GrRenderTargetContext> copyRTC = context->makeRenderTargetContextWithFallback( in CopyOnGpu()
DGrClipStackClip.cpp395 sk_sp<GrRenderTargetContext> rtc(context->makeRenderTargetContextWithFallback( in createAlphaClipMask()
DGrContext.cpp741 sk_sp<GrRenderTargetContext> GrContext::makeRenderTargetContextWithFallback( in makeRenderTargetContextWithFallback() function in GrContext
/external/skia/tests/
DGpuSampleLocationsTest.cpp136 bottomUps[i] = ctx->makeRenderTargetContextWithFallback( in test_sampleLocations()
140 topDowns[i] = ctx->makeRenderTargetContextWithFallback( in test_sampleLocations()
/external/skia/include/gpu/
DGrContext.h217 sk_sp<GrRenderTargetContext> makeRenderTargetContextWithFallback(
/external/skia/gm/
Dwindowrectangles.cpp205 ctx->makeRenderTargetContextWithFallback(SkBackingFit::kExact, in visualizeAlphaMask()