Searched refs:mapperMatrix (Results 1 – 1 of 1) sorted by relevance
887 SkMatrix mapperMatrix; in make_function_shader() local888 unitToPointsMatrix(transformPoints, &mapperMatrix); in make_function_shader()890 finalMatrix.preConcat(mapperMatrix); in make_function_shader()921 if (!mapperMatrix.invert(&inverseMapperMatrix)) { in make_function_shader()