Searched refs:maskB4Q (Results 1 – 3 of 3) sorted by relevance
165 maskB4Q[i][0] = -(i >> 0 & 1); in Constants()166 maskB4Q[i][1] = -(i >> 1 & 1); in Constants()167 maskB4Q[i][2] = -(i >> 2 & 1); in Constants()168 maskB4Q[i][3] = -(i >> 3 & 1); in Constants()169 maskB4Q[i][4] = -(i >> 0 & 1); in Constants()170 maskB4Q[i][5] = -(i >> 1 & 1); in Constants()171 maskB4Q[i][6] = -(i >> 2 & 1); in Constants()172 maskB4Q[i][7] = -(i >> 3 & 1); in Constants()
36 byte8 maskB4Q[16]; member
798 newValue &= *Pointer<Byte8>(constants + OFFSET(Constants,maskB4Q) + 8 * cMask); in writeStencil()827 pass &= *Pointer<Byte8>(constants + OFFSET(Constants,maskB4Q) + 8 * zMask); in stencilOperation()832 pass &= *Pointer<Byte8>(constants + OFFSET(Constants,maskB4Q) + 8 * sMask); in stencilOperation()1641 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[bgraWriteMask][0])); in writeColor()1659 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[bgraWriteMask][0])); in writeColor()1685 c01 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()1701 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0])); in writeColor()1722 current.w &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q) + 8 * xMask); in writeColor()