Searched refs:maskD4X (Results 1 – 3 of 3) sorted by relevance
193 maskD4X[i][0] = -(i >> 0 & 1); in Constants()194 maskD4X[i][1] = -(i >> 1 & 1); in Constants()195 maskD4X[i][2] = -(i >> 2 & 1); in Constants()196 maskD4X[i][3] = -(i >> 3 & 1); in Constants()
40 dword4 maskD4X[16]; member
723 …Z = As<Float4>(As<Int4>(Z) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X) + zMask * 16, 16… in writeDepth()2228 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X) + xMask * … in writeColor()2294 …oC.x = As<Float4>(As<Int4>(oC.x) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMa… in writeColor()2311 …oC.y = As<Float4>(As<Int4>(oC.y) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMa… in writeColor()2330 …oC.z = As<Float4>(As<Int4>(oC.z) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMa… in writeColor()2347 …oC.w = As<Float4>(As<Int4>(oC.w) & *Pointer<Int4>(constants + OFFSET(Constants,maskD4X[rgbaWriteMa… in writeColor()