Searched refs:maskSampleCoverage (Results 1 – 3 of 3) sorted by relevance
90 virtual void maskSampleCoverage(const char* mask, bool invert = false) = 0;168 void maskSampleCoverage(const char* mask, bool invert = false) override;
141 void GrGLSLFragmentShaderBuilder::maskSampleCoverage(const char* mask, bool invert) { in maskSampleCoverage() function in GrGLSLFragmentShaderBuilder
1634 f->maskSampleCoverage("0"); in acceptOrRejectWholeFragment()1667 f->maskSampleCoverage(shapeMask, opts.fInvertCoverage); in acceptCoverageMask()