Searched refs:maskW4Q (Results 1 – 3 of 3) sorted by relevance
183 maskW4Q[i][0] = -(i >> 0 & 1); in Constants()184 maskW4Q[i][1] = -(i >> 1 & 1); in Constants()185 maskW4Q[i][2] = -(i >> 2 & 1); in Constants()186 maskW4Q[i][3] = -(i >> 3 & 1); in Constants()
38 word4 maskW4Q[16]; member
1569 c01 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][0]) + xMask * 8); in writeColor()1587 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8); in writeColor()1777 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()1794 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()1813 current.z &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()1830 current.w &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor()