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Searched refs:mat4x4_perspective (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/demos/
Dlinmath.h363 static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, in mat4x4_perspective() function
Dcube.cpp687 mat4x4_perspective(projection_matrix, (float)degreesToRadians(45.0f), in init()
Dcube.c3293 mat4x4_perspective(demo->projection_matrix, (float)degreesToRadians(45.0f), in demo_init()