Searched refs:materialEmission (Results 1 – 5 of 5) sorted by relevance
397 ff.materialEmission[0] = emission.r; in setMaterialEmission()398 ff.materialEmission[1] = emission.g; in setMaterialEmission()399 ff.materialEmission[2] = emission.b; in setMaterialEmission()400 ff.materialEmission[3] = emission.a; in setMaterialEmission()
168 float4 materialEmission; member
435 …Float4 materialEmission = *Pointer<Float4>(data + OFFSET(DrawData,ff.materialEmission)); // FIXM… in pipeline() local437 o[C0].x = o[C0].x + materialEmission.x; in pipeline()438 o[C0].y = o[C0].y + materialEmission.y; in pipeline()439 o[C0].z = o[C0].z + materialEmission.z; in pipeline()
190 materialEmission = {0.0f, 0.0f, 0.0f, 1.0f}; in Context()720 materialEmission.red = red; in setMaterialEmission()721 materialEmission.green = green; in setMaterialEmission()722 materialEmission.blue = blue; in setMaterialEmission()723 materialEmission.alpha = alpha; in setMaterialEmission()1954 …MaterialEmission(sw::Color<float>(materialEmission.red, materialEmission.green, materialEmission.b… in applyState()
612 Color materialEmission; variable