Searched refs:matrixStage (Results 1 – 1 of 1) sorted by relevance
416 auto matrixStage = pipeline.fMatrixStageCloner(tilerStage, allocator); in SkLinearBitmapPipeline() local417 fFirstStage = matrixStage; in SkLinearBitmapPipeline()475 auto matrixStage = allocator->make<PerspectiveMatrix<>>( in chooseMatrix() local483 [matrixStage](PointProcessorInterface* cloneNext, SkArenaAlloc* memory) { in chooseMatrix()484 return memory->make<PerspectiveMatrix<>>(cloneNext, matrixStage); in chooseMatrix()486 return matrixStage; in chooseMatrix()488 auto matrixStage = allocator->make<AffineMatrix<>>( in chooseMatrix() local494 [matrixStage](PointProcessorInterface* cloneNext, SkArenaAlloc* memory) { in chooseMatrix()495 return memory->make<AffineMatrix<>>(cloneNext, matrixStage); in chooseMatrix()497 return matrixStage; in chooseMatrix()[all …]