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Searched refs:maxShaderStorageBufferBindings (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp189 GLint maxShaderStorageBufferBindings = 0; in get_integeri_v() local
204 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integeri_v()
206 ctx.glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, maxShaderStorageBufferBindings, &data); in get_integeri_v()
215 GLint maxShaderStorageBufferBindings = 0; in get_integer64i_v() local
230 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in get_integer64i_v()
232 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_START, maxShaderStorageBufferBindings, &data); in get_integer64i_v()
234 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_SIZE, maxShaderStorageBufferBindings, &data); in get_integer64i_v()
/external/deqp/framework/opengl/
DgluStateReset.cpp464 int maxShaderStorageBufferBindings = 0; in resetStateES() local
465 gl.getIntegerv (GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in resetStateES()
468 for (int ndx = 0; ndx < maxShaderStorageBufferBindings; ndx++) in resetStateES()