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Searched refs:maxTrianglesPerFlush (Results 1 – 2 of 2) sorted by relevance

/external/skia/bench/
DGLInstancedArraysBench.cpp344 uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : in glDraw() local
350 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()
356 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()
DGLVertexAttributesBench.cpp230 uint32_t maxTrianglesPerFlush = kNumTri; in glDraw() local
234 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()